1. Startups

VCGamers Get 37,3 Billion Rupiah Funding, Presents Social Commerce and NFT Platform for Games

Claims to have posted a $20 million valuation; supported by BEENEXT, Rans Ventures, and a number of angel investors

VCGamers is a platform social commerce for gamers. They recently announced that they have reached a valuation of $20 million or equivalent to 287,4 billion Rupiah. Previously, in mid-2021, VCGamers recorded an initial funding of $2,6 million or equivalent to 37,3 billion Rupiah led by BEENEXT and Rans Ventures -- a venture capital unit owned by celebrities Raffi Ahmad and Nagita Slavina.

A number angel investors participating in the funding, including Ari Fadyl (executive of Google APAC) and Jerry Soer (VP of Collab Asia).

"VCGamers' goal is to be a home and a platform all-in-one for gamers, and to provide economic empowerment for small businesses and entrepreneurs in the gaming ecosystem. We are fully committed to building a platform that can serve the needs of all gamers in Indonesia and the region," said Co-Founder & CEO Isya Sony Subrata.

Apart from Isya, Hartanto, Ibn Anggara, and Wafa Taftazani also founded VCGamers. Wafa himself recently announced Upbanx's new startup which has secured $5,2 million in investor funding along with its participation in the Y Combinator program. He was also previously known as the founder of People's Capital and became angel investors in a number of startups.

Post-funding, VCGamers will accelerate product development, grow the business, and plan to expand into Southeast Asia. VCGamers is under PT Sotta Teknologi, with its headquarter in Bekasi, West Java.

Currently they are peddling their services through a web platform. There game players can buy and sell various items/assets/currencies that are used in a game play ecosystem. Developed into a hub, VCGamers also allows users to connect with each other, including hosting events such as tournaments or creating an esports team.

Enter the NFT ecosystem

The next plan that will be finalized soon, VCGamers will enter the Web3 game. Today (07/1) they will do an initial offer for VCG tokens which will later become one of the supporting assets for transactions in social commerce theirs. In addition, VCG is also designed to revive the ecosystem NFT games in it, including to trade in game items and assets. Its total supply reaches 100 million, standing on top of the Binance platform.

More Coverage:

based approach social commerce is also considered relevant to animate transactions in the game business. The reason is that many game items are obtained by individuals – and can be traded to other users. VCG can provide support for a better transaction process, especially if VCGamers succeed in penetrating the regional market – especially for transactions cross-border more affordable.

In the realm marketplace own game assets and items VCGamers are not alone, a number of players have entered the region. One of them my item which is currently a subsidiary of Bukalapak. The market value of the gaming industry in Indonesia is projected to reach 24,4 trillion Rupiah last year. It is projected that it will continue to increase as more mature business models are applied to the business ecosystem -- particularly driven by the development of esports businesses.

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